![]() ![]() You can also find some more detailed information -including loop points and block info- on most of the main tracks here. Ricky Eat Acid - Luvin' U By Gehis514 - DEMO The file is already named, all you have to do is place it along with your other hps files and choose to replace the existing file This one is a nice little extra for those of you that have 20XX 4.05 or later, this song could be used to replace the debug menu music. Harmony of Heroes - There's No Metal On Zebes By Gehis514 - DEMO Tekken 7 - Jungle Outpost By Gehis514 - DEMO Smashified - Ridley Medley By Gehis514 - DEMO Smashified - Crashified Theme By Gehis514 - DEMO Pokken Tournament - Blue Dome By Gehis514 - DEMO OC Remix - Thunderstruck By Gehis514 - DEMO ![]() OC Remix - Darker Than Black By Gehis514 - DEMO Capcom 3 - Theme of Dormammu By Gehis514 - DEMO You should receive an email in a few minutes when it is completed. Your soundboard will be automatically transcribed using Speech to Text technology. Capcom 3 - Theme of Captain America By Gehis514 - DEMO X Ringtones Spider Ringtones Spider-man Ringtones Spider Man Ringtones Venom : Marvel vs. Mega Man 2 - Metal Man (Remix) By Gehis514 - DEMO Harmony of Heroes - Death Race By Gehis514 - DEMO Shochoku Rush: - Get better, Check helpers, Check hit soundsĪir Road Rush: - Get better, Check velsets and clsn boxes.Hey all, i dont know if this thread is used much but i have some stuff so might as well put it here for anyone interested.Īce Waters - Bonetrousle By Gehis514 - DEMOĪce Waters - Kraid's Lair By Gehis514 - DEMOĪce Waters - Moon Theme By Gehis514 - DEMOĪpe Escape - Crumbling Castle (Remix) By Gehis514 - DEMO King Kobun: Check angledraws, Check Super armor, Check times, Check sounds Chuushoku Rush: - Get better, Missing Data, Check combos and p2stateno Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible). ![]() Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible) Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible) Hes been sped up a bit since the first Marvel vs. Removed all the extra moves that not appear in MvC2 Venom has great air priority, as well as great comboability in the air and on the ground. This edition that I made, is made with a lot of effort to try to improve Servbot in MvC2 gameplay, this character was not worsened to offend the great work of the original author. MUGEN vertion: 1.0 and 1.1 (all the characters are highly recommended to play in 1.1) THE FIRST STEP OF THIS PROJECT IT´S FINALLY VERY CLOSE TO AN END! Violin Ken said, September 17, 2018, 12:29:39 am Nice job on Marrow. Below is a screenshot of bonerang using MP. if bonerang only makes contact on the first hit, the projectile seems to continue going up to a higher part of the screen. For diagonal, iut should fall using 1025,3. all strength's of bonerang should fall using sprite 1005,3. bonerang actually falls down slower in mvc2 bonerang projectile should last a bit longer bonerange spinning sound should be faster. her share my pain hyper should use this sound when launching the projectiles. Capcom seems to rotate the her sprites to fit the angle she dives in. When move contacts with the opponent, the bone fragments should continue falling till they hit the ground. You can tell since no bone fragments hit the ground like in mvc2. towering spine bone crumbling explod seems to remove itself before the animation finishes. If you're in the corner and perform a wall jump on the front wall, she wall jumps from the back wall. ![]()
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